BlueToaster, LLC | Founder
Oct '23 – Present
- Technology & Software Consultant
- Designed SOC 2 and HIPAA-compliant infrastructure for clients in FinTech and Healthcare.
- Built AI-powered, privacy-conscious solutions with secure data pipelines.
- Developed a real-time blockchain-based strategy card game.
- Built on AWS with Go, Python, and modern CI/CD stacks.
ForeVR Games | Senior Staff Engineer
Oct '22 – Oct '23
- Built secure APIs and live services for VR multiplayer games.
- Hardened dev/prod infrastructure against vulnerabilities.
- Worked across teams to anticipate and mitigate platform risks.
WellSet | Chief Technology Officer (CTO)
May '21 – Oct '22
- Built and launched a live video streaming platform for health & wellness.
- Developed and enforced HIPAA & SOC 2 compliance policies and practices.
- Architected secure-by-design infrastructure and reduced risk surface area.
- Led hiring, technical roadmapping, and MVP execution.
- Oversaw engineering org structure, compliance lifecycle, and board-facing budget planning.
Nifty Games | Technical Director
Aug '20 – May '21
- Directed NBA mobile development at Chicago studio.
- Led internal SDK and cross-platform tech initiatives.
- Managed AWS budgeting for platform & live services.
- Balanced hands-on engineering with multi-team leadership.
Move Inc | Staff Software Engineer
Aug '18 – May '20
- Architected secure APIs for microservice-based systems.
- Member of Engineering Architecture Council.
- Reduced AWS spend by 40% via audit and infrastructure tuning.
- Drove adoption of modern tooling across teams.
LubbDubb | Co-Founder (CTO)
Nov '17 – Aug '18
- Built Web and Mobile SaaS product from scratch on AWS.
- Drove long-term strategic tech vision and execution.
- Led team through dynamic startup priorities.
- Integrated data-driven roadmap prioritization process.
Grooveo | Lead Software Engineer
Jun '15 – Nov '17
- Built a live streaming platform for DJs and music creators.
- Created a custom analytics engine focused on causality trees and user interaction insights.
- Led full dev cycle—hiring, building, launching, and maintaining production systems.
Zynga | Principal Software Engineer
Dec '08 – Nov '17
- Scaled web games from 30K to 1M+ DAU; later launches reached 20M+ DAU.
- Led developer relations and cross-team engineering initiatives.
- Ported live games to HTML5 for Apple Watch and Messenger.
- Contributed to OpenFL open source with 3D engine support.
- R&D included:
- Wasm-based SWF rendering to WebGL
- Transpiling AS3 to ES6 experimentation