ForeVR Games | Senior Staff Software Engineer
Oct '22 – Oct '23
- Created real time game services using AWS.
- Developed internal APIs, SDKs, and tools.
- Worked across orgs to anticipate and mitigated risks.
WellSet | CTO
May '21 – Oct '22
- Many hats: leadership, director, manager, and individual contributor.
- Built HIPAA compliant company from the ground up on AWS.
- Embraced macro-level strategic decisions and micro-level implementation.
- Wrote, implemented, and enforced HIPAA compliance policies.
- Staffed new engineering org while building MVP.
- Created and maintained my organizations roadmap and budget with Board approval.
Nifty Games | Technical Director
Aug '20 – May '21
- Many hats: director, manager, and individual contributor.
- Directed and lead the Chicago studio on NBA mobile title.
- Worked across teams while leading internal SDK and Platform development.
- Budgeted AWS spending for Platform and Live Services.
Move Inc | Staff Software Engineer
Aug '18 – May '20
- Dynamic and growing microservices technology stack
- Member of the Engineering Architect small group
- Reduced my teams AWS spending by 40%
- Helped to pivot developer culture to better embrace new technologies.
- Worked directly with customers to gather feedback.
LubbDubb | Co-Founder (CTO)
Nov '17 – Aug '18
- Built Web and Mobile SaaS app from the ground up on AWS.
- Developed and implemented long-term strategic technological blueprint.
- Provided project leadership in a dynamic technology driven environment with multiple priorities.
- Implemented data-driven feature design and decision-making processes.
Zynga | Principal Software Engineer
Dec '08 – Aug '17
- Lead live game studio scaling from 30K DAU to over 1M DAU by end of 2009.
- Worked collaboratively with new game team in 2012 to scale our latest launch to over 20M DAU.
- Led and directed technical developer relations and strategic partnerships.
- Ported live games to an HTML5 engine to support play on Apple Watch and Messenger applications.
- R&D projects included:
- Using Wasm to render SWF binaries to WebGL Canvas
- Experimentation with transpiling AS3 to ES6
- Contributed 3D engine support to the Open Source project OpenFL.